by The Editors on March 10, 2009
In their new book Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time journalists Bill Loguidice and Matt Barton roll out the completely history of the Tony Hawk Pro Skater franchise. Gamasutra has been cool enough to preview the entire THPS section:
What Tony Hawk’s Pro Skater, which has now generated $1 billion in sales across the course of the series, added was an extraordinary level of realism to the over-the-top antics that resonated with many players who were turned off by the overly competitive nature of the previous games. By making it about technique over style, Tony Hawk’s Pro Skater expanded its audience to far more players than any other game of its type before.
Thanks Gamasutra, we won’t have to buy the book. Click the link for the rest of the five page story.
[Update 2:20 PM: According to a comment from Bill Loguidice the Tony Hawk Pro Skater history isn’t even in the book, it’s a bonus chapter run exclusively on Gamasutra.com Sorry for the mix up, Bill.]
[Link: Gamasutra]
by The Editors on March 6, 2009
by The Editors on February 26, 2009

In an email sent out today to promote the arrival of the new unibody 17-inch Macbook Pro, Apple decided to use some compelling surf imagery. Why would they advertise the “thinnest and lightest” 17-inch computer ever with a thick, heavy wave? Probably because it looks “so rad.”
by The Editors on February 13, 2009

After reading through Mahalo.com’s complete, Skate 2 breakdown we were about to say “someone obviously has too much time on their hands,” but then who are we to talk. For those interested in seeing exactly what’s in the game without sitting down and playing it, it’s all here.
[Link: Mahalo.com]
by The Editors on February 5, 2009
On a page showing how great the iPhone 2.1 upgrade is Vans got a little promo for their podcast sandwiched in between Golf Tips and something about the Sierra wonders of nature. Of course, The Onion got top billing.
Podcasts: Get access to thousands of free podcasts on the iTunes Store via Wi-Fi or your cellular network.
It may not seem like a big deal, but studies have shown that just appearing in these little Apple graphics can result in thousands of new eyeballs. Looks like someone at Apple wears the shoes.
[Link: Apple.com via Nikki S]
by The Editors on January 21, 2009
The reviews coming in from the video gaming world kind of make us want to break out the console and pick up a copy of Skate 2.
Brian Rowe at Planet Xbox 360 gives Skate 2 a score of 9.1 out of 10, claiming that the title succeeds in areas that the Tony Hawk series never explored. “Once again, Skate 2 isn’t EA’s response to the stagnant Tony Hawk series,” he begins. “It’s the Tony Hawk destroyer, so long as you believe in working for your reward instead of button-mashing for instant gratification.” . . . Skate 2’s complex control scheme provides depth that other franchises lack. “Every board trick is mapped to a movement of the analog stick, with the shoulder buttons managing the myriad of grabs,” Rowe explains. “Forget about spinning ollies and blind grinds, because precision and flow are everything. A simple line like a heelflip-to-tailslide on a rail can quickly become an hour-long session of fumbling fingers and horrifying bails that’ll execute your manhood.”
Yeah, we’re in.
[Link: Gamasutra.com]
by The Editors on January 15, 2009

We have friends at Sole Tech and yet, we’re always finding out about their new shoes somewhere else. It’s sad, really. Here’s what Highsnobiety had to say about these new Skate 2 shoes:
Etnies and Electronic Arts Inc. have worked together to bring the etnies GvR skateboarding contest to the Skate 2 video game, and to create an etnies Skate 2 RVM shoe for real world skateboarding. The etnies RVM Skate 2 shoe will be available when the game hits stores late January 2009 for the Xbox 360 and PlayStation 3.
The look like nice Cabs to us.
[Link: High Snobiety]
by The Editors on January 13, 2009

Nixon co-founder Chad DiNenna appears to be investing in another headphone and luggage company called Astro Gaming, according to a story on GameDaily.
Astro Gaming announced today that that they have received $3.5 million in venture capital. This Series B round was led by Triangle Peak Partners with other investors including Fayez Sarofim & Co., Chad DiNenna and Gilbert Arenas.
We guess it’s good to diversify.
[Link: GameDaily]
by The Editors on January 7, 2009
When Sebastian Gomez, 19, got lost snowboarding in New Mexico. In fact, he was out in a freezing snow storem over night. And just when he was dealing with thoughts of trying to survive another night in the snow, rescue crews spotted him.
. . . he heard a helicopter overhead. . . To draw attention, he waved his iPod. The crew on the chopper, wearing night-vision goggles, saw the light. Gomez was found about a mile from the ski area in four feet of snow.
Apple’s Jesus tech saves another life. Wonder if it will work for Steve Jobs?
[Link: CBS News]
by The Editors on January 6, 2009
Think iPhones aren’t changing the face of action sports media? Check this: Surfline is reporting that the the Surfline iPhone app developed by Oakley has been downloaded 200,000 times in only six weeks.
With only a few short weeks on iTunes, the global surf report iPhone application has been downloaded across the world with the top country’s being United States, Australia, United Kingdom, Canada and France rounding out the top 5. . . . Surfline CEO Jonno Wells says, “This application has given surfers the ability to check surf reports for their favorite beaches on the go. We are very excited about the early numbers we are seeing with this application and look forward to continuing to provide information to surfers at their fingertips.
No one should underestimate the power of the iPhone.
[Link: Surfline.com]